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	<title>Atlantic BT &#187; apple</title>
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		<title>Hierarchy of Consumer Needs for a Product</title>
		<link>http://www.atlanticbt.com/blog/hierarchy-of-consumer-needs-for-a-product/</link>
		<comments>http://www.atlanticbt.com/blog/hierarchy-of-consumer-needs-for-a-product/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 20:36:53 +0000</pubDate>
		<dc:creator>Mark Riggan</dc:creator>
				<category><![CDATA[E-commerce]]></category>
		<category><![CDATA[Web News/Trends]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[consumer needs]]></category>
		<category><![CDATA[functionality]]></category>
		<category><![CDATA[hierarchy]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[pleasure]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.atlanticbt.com/blog/?p=1475</guid>
		<description><![CDATA[Have you ever wanted something that you don&#8217;t necessarily need? I&#8217;ll admit, I&#8217;m guilty on numerous instances. Now for the real kicker: when you actually broke down and bought that product you had been dying to have, how long did it take you to realize that it didn&#8217;t meet all of your expectations? Fact is, [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Have you ever wanted something that you don&#8217;t necessarily need?</strong> I&#8217;ll admit, I&#8217;m guilty on numerous instances. Now for the real kicker: when you actually broke down and bought that product you had been dying to have, how long did it take you to realize that it <em>didn&#8217;t meet all of your expectations</em>? Fact is, consumers demand certain needs to be satisfied by a particular product.</p>
<h2>Consumer Needs for a Products:</h2>
<ol>
<li><strong>Functionality</strong></li>
<li><strong>Usability</strong></li>
<li><strong>Pleasure</strong></li>
</ol>
<p>Take a chair for example. How many different types of chairs have you seen? A lot. They range from the very basic to the extravagant. What do you look for in a chair when shopping? Is it the bright, attractable colors? How about the cool cup-holder feature? Maybe the shape and feel are what you like. Chances are that you&#8217;ll return the product back or abandon all use of it if it doesn&#8217;t meet at least 2 out of the 3 consumer needs levels.</p>
<h3>Functionality</h3>
<p>Level 1 refers to the core basics of a product. Can it perform basic functions of what it is designed to do? In our example, a chair simply needs to support the person&#8217;s weight. Also, it&#8217;s good to point out that functionality may include the endurance of a product. Can it perform basic functions over a long period of time? Depends on the quality.</p>
<h3>Usability</h3>
<p>Level 2 refers to the functionality in relation to the consumer. Do the functions appeal to me? If so, how? I want a chair that not only supports my weight, but rocks too! I would also like a cup holder when drinking a cold beverage and enjoying my comfortable chair. Those are features that would appeal to me. Usability is a tough one because the designer of the product attempts to appeal to their intended audience as best as they can.</p>
<h3>Pleasure</h3>
<p>Level 3 refers to the emotions that a consumer endures with a product. Does the product look aesthetically-pleasing to me? If I were trying to match furniture (which I know my fiancé would expect me to) I would want the color, shape, texture, etc. to coordinate with what I am trying to match.</p>
<blockquote><p>Pleasure-based approaches are about really understanding people and respecting and celebrating human diversity. They are about understanding the benefits that people want from a product and understanding what is required in order to deliver these benefits. Above all, pleasure-based approaches are about designing products that can bring a real joy into people&#8217;s lives.</p>
<p><a title="Designing Pleasurable Products - Patrick Jordan" href="http://www.amazon.com/Designing-Pleasurable-Products-ebook/dp/B000OT8EMI/ref=sr_1_2?ie=UTF8&amp;s=books&amp;qid=1253566077&amp;sr=8-2">Patrick Jordan</a></p></blockquote>
<p><a title="Apple" href="http://www.apple.com">Apple®</a> consistently provides products that meet all 3 levels (at least to me personally) to satisfy consumers. I know for a fact that I feel emotionally-satisfied when I use my <a title="Apple iPhone" href="http://www.apple.com/iphone/">iPhone</a> everyday because it:</p>
<ol>
<li>Reliably functions properly (and consistently)</li>
<li>Pertains to my needs of use</li>
<li>Looks amazing and feels comfortable</li>
</ol>
<p>We can look at any product and tell whether it is valuable to us by going through the 3 levels described here. Consumers can greatly be influenced by the way websites are designed. The same hierarchy applies.</p>
<p>So let me hear from you! In what ways have you been influenced by a product? Does it make you think about what you <em>really</em> look for in a product?</p>
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		<title>Website Usability: Simple is Better</title>
		<link>http://www.atlanticbt.com/blog/website-usability-simple-is-better/</link>
		<comments>http://www.atlanticbt.com/blog/website-usability-simple-is-better/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 15:15:33 +0000</pubDate>
		<dc:creator>Mark Caron</dc:creator>
				<category><![CDATA[Business & Internet]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[simple]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://74.84.218.58/blog/?p=212</guid>
		<description><![CDATA[What is the purpose of web usability? Simply put, it’s to make websites easier to use. Good usability makes the site more intuitive to the end user. This should be at the core of any website design. Apple understands usability better than most companies. If you review Apple’s product catalog you will find one thread [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-213 wp-img-left" style="border: 0pt none;" title="usability-ipod" src="http://74.84.218.58/blog/wp-content/uploads/2009/04/usability-ipod.jpg" alt="Apple iPod" width="200" height="245" />What is the purpose of web usability? Simply put, it’s to make websites easier to use. Good usability makes the site more intuitive to the end user. This should be at the core of any website design.</p>
<p>Apple understands usability better than most companies. If you review Apple’s product catalog you will find one thread of consistency – simplicity. Take a look at Apple’s iPod, their core colors are black and white, no obtrusive buttons or screws. One would wonder how it was even manufactured, seems as though the iPod was born that way. You are left with a colorful lcd screen and compass-style navigation wheel which you can control with one hand. Apple’s method to their madness is not to charge for what you don’t have but give you what you paid for – a simple way to navigate and listen to your music collection.</p>
<blockquote style="clear:both;"><p>&#8220;Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.&#8221; — Antoine de Saint-Exupery</p></blockquote>
<p>The main challenge between designer and client when the topic of usability comes up is education. There is a lot to consider when the melding of minds between design and client occurs – project requirements, likes and dislikes, site goals, conversions, call to actions, etc. All this must be accomplished while still maintaining the integrity of good design and ease of use. This is the real challenge, it’s not like trying to fit a square peg into a round hole, but it’s pretty darn close. Here is how designers are separated from the pack. Give them what they want while still keeping people coming back.</p>
<p>Eric Burke, stuffthathappens.com, created a <a href="http://stuffthathappens.com/blog/wp-content/uploads/2008/03/simplicity.png">satiric image</a> that I feel really illustrates this concept of “less is more” approach.</p>
<p>Consider the model that Apple and Google have taken. Create simple products so you don’t overwhelm your target audience. Or do as most sites do, add options and features that no one looks at so the only percentage that goes up is your bounce rate.</p>
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